1979 Revolution Environments

These are from the various outdoor environments. I was responsible for modeling, uvs, level layout, lighting and texturing (some buildings/props). All environments were built using Maya, Photoshop and Unity (screens are in Unity)

This is the Rebel HQ environment. I was responsible for modeling, uvs, level layout, lighting and texturing (movie posters/slogans provided). Also assisted w/ concept/design.

This is the Home environment. I was responsible for modeling, uvs, lighting and texturing.