1979 Revolution Environments

This is the Rebel HQ environment. I was responsible for modeling, uvs, level layout, lighting and texturing. Also assisted w/ concept/design.

These are from the various outdoor environments. I was responsible for modeling, uvs, level layout, lighting and texturing. All environments were built using Maya, Photoshop and Unity (screens are in Unity)

This is the Home environment. I was responsible for modeling, uvs, and texturing.

This is the Darkroom environment. I was responsible for modeling, uvs, lighting and texturing.